Here it is! IndieLib 1.03 Once again, thank you to all the people that reported bugs! [ features ] Added Render::BlitColoredTriangle () method, for rendering filled polys with different color for each of the corners. [ bug fixes ] Fixed some color glitches on Primitives. Fixed wrong name in GetPosZ(). Fixed return value on IND_Entity2dManager::Delete [...]
What is Indielib?
IndieLib is 2d game engine in C++ for game development with tutorials, api reference, entity system, sprite animations, collision detection, 3d hardware acceleration, bitmap and TTF fonts, 2d parallax scroll, 3d objects, 2d cameras, viewports, timers, alpha blending, shaders and image filters. Check the full list of features in the Indielib FAQ.


