Archive for the 'Uncategorized' Category

Interactive Toy Competition 2 (Voting)

13Apr09

Interactive Toy Competition 2 is now finished and it’s time for voting!
Five games are running for the competition. Check out them and vote!

Interactive Toy Competition 2 (Reloaded)

11Mar09

Inspired by Tigsource competitions and using the idea of Mrennix (again) I invite all you to join to the second IndieLib competition…

Another small release: 1.03

02Jan09

Here it is! IndieLib 1.03
Once again, thank you to all the people that reported bugs!
[ features ]

Added Render::BlitColoredTriangle () method, for rendering filled polys with different color for each of the corners.

[ bug fixes ]

Fixed some color glitches on Primitives.
Fixed wrong name in GetPosZ().
Fixed return value on IND_Entity2dManager::Delete ().

For discussions about this new version clik […]

IndieLib Wii mote and Box2d support using SimpleFramework v1.0 for IndieLib

26Nov08

Nelson Yu, Voxel in the forums, created some time ago SimpleFramework v1.0 extending IndieLib, for one game he developed for the ToJAM compo. The features of this framework are:

Includes OIS (joystick + Wii mote support if you enable it)
Includes Box2D + sample line drawing code
Includes State manager class

IndieLib 1.01 video

31Oct08

A video of some of the IndieLib tutorials. How wonderful IndieLib is when using Space Cute graphics from Lost Garden :), thank you very much again, Danc.

IndieLib - Rapid Game Development from Javier López on Vimeo

Interactive Toy Competition

24Oct08

Inspired by Tigsource competitions and using the idea of Mrennix I invite all you to join to the first IndieLib competition…

IndieLib is now OpenSource under the LGPL license

24Sep08

Finally IndieLib is OpenSource, check the forum in order to now the details.


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