IND_Entity3dManager Class Reference
[IND_Entity3dManager]

List of all members.

Public Member Functions

bool Init (IND_Render *pRender)
void End ()
bool Add (IND_Entity3d *pNewEntity3d)
bool Delete (IND_Entity3d *pEn)
void RenderEntities3d ()


Detailed Description

Manager of IND_Entity3d objects. Used for storing these type of objects.

Other uses of this class:


Member Function Documentation

bool IND_Entity3dManager::Init ( IND_Render pRender  ) 

Parameters:

Operation:

This function returns 1(true) if the manager is initialized satisfactorily. It must be called before using any method.

void IND_Entity3dManager::End (  ) 

Operation:

This function frees the manager and all the objects that it contains.

bool IND_Entity3dManager::Add ( IND_Entity3d pNewEntity3d  ) 

Parameters:

Operation:

This function returns 1 (true) if the entity object passed as parameter exists and is added to the manager successfully.

bool IND_Entity3dManager::Delete ( IND_Entity3d pEn  ) 

Parameters:

Operation:

This function returns 1 (true) if the entity object passed as parameter exists and is deleted from the manager successfully.

void IND_Entity3dManager::RenderEntities3d (  ) 

Operation:

This function renders (blits on the screen) all the 3d entities of the manager.


The documentation for this class was generated from the following files:
Generated on Fri Jan 2 17:16:47 2009 for IndieLib by  doxygen 1.5.4