Defines | |
| #define | IND_FILTER_NONE 0 |
| No filter applied. | |
| #define | IND_FILTER_POINT 1 |
| Nearest point filter. This is faster than IND_FILTER_LINEAR, but has less quality. | |
| #define | IND_FILTER_LINEAR 2 |
| Bilinear interpolation filter. This is quite fast, and has best quality than IND_FILTER_POINT. | |
Typedefs | |
| typedef int | IND_Filter |
| Texture filters. | |
| typedef int IND_Filter |
Texture filters.
These filters affects the surfaces when they are rendered on the screen. When we rotate or we resize a surface, the quality of the image will be better o worse depending on the filter used.
Types IND_Filter
1.5.4