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PostPosted: Mon Aug 29, 2011 10:16 am 
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Joined: Mon Aug 29, 2011 9:51 am
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I have coded an experimental extension of IndieLib using Humuses Framework3

http://www.humus.name/3D/Framework3.zip

It can be found at

ftp://tommi.ronty@kotisivu.suomi.net/IndieLib.rar

Linux and Qt makefiles produce currently linking errors.
In windows all the samples and SDK tutorials work nicely except the 3DMesh related.
This is because there are some uncorrected bugs in the included assimp version.

http://assimp.sourceforge.net/lib_html/index.html

On Linux GLSL and Cg rendering is feasibile and in Qt(android, iphone, meego) GLSL and GLES rendering.

On Windows HLSL, GLSL and Cg rendering is currently working.


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PostPosted: Mon Aug 29, 2011 9:24 pm 
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Joined: Wed Dec 26, 2007 1:38 am
Posts: 626
Location: Murcia, Spain
Wow! Did you see that? http://www.indielib.com/forum/viewtopic.php?t=352

There are some people working on and Indielib port and you have done one by yourself? Wow!

I tried to download it, but it is asking me for a login. Can you upload it to another place?

What about if you talk with the people that are porting it and you help them?

Thank you for your efforts!


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PostPosted: Tue Aug 30, 2011 8:09 am 
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Sorry about the ftp link

Probably the http protocol works

http://kotisivu.suomi.net/tommi.ronty/IndieLib.rar


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PostPosted: Tue Aug 30, 2011 8:45 am 
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Thanks Tronty! I'll give it a try later.

Have you seen the porting thread? Do you want to help?


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PostPosted: Wed Aug 31, 2011 1:42 pm 
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Have you tried it in an Ipad or Iphone? Do you have some screenshots?


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PostPosted: Wed Aug 31, 2011 4:34 pm 
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This is the screenshot of indielib tankenemies running on Windows with DirectX10 rendering using Humuses Framework3 for DX10 rendering

http://bit.ly/rc9Jf9

for Qt (iphone) there are currently only makefiles and interfaces ready.
implementation for video output (GLES or GLSL) should be trivial, but audio and user input support requires more tedious work.

I use also following enviroment variables:

WINDOWSINDIELIBROOT=C:\IndieLib


WINDOWSROOT=C:


INDIELIBINC=C:\Program Files\Microsoft DirectX SDK (June 2010)\Include;C:\Program Files\SDL-1.2.14\include;C:\Program Files\NVIDIA Corporation\Cg\include;C:\Program Files\FMOD SoundSystem\FMOD Programmers API Win32\api\inc;C:\Program Files\DevIL-SDK-x86-1.7.8\include;C:\boost-trunk\boost-trunk;xxx $(WINDOWSINDIELIBROOT)\IndieLib\Libraries\IndieLib\SDL-1.2.14\include;$(WINDOWSINDIELIBROOT)\IndieLib\Libraries\IndieLib\otl-nightly\otl\include;$(WINDOWSINDIELIBROOT)\IndieLib\Libraries\IndieLib\MeshRenderer;$(WINDOWSINDIELIBROOT)\IndieLib\Libraries\IndieLib\IndieLib\IndieLib\Common\LibSources;$(WINDOWSINDIELIBROOT)\IndieLib\Libraries\IndieLib\IndieLib\IndieLib\Common\LibHeaders;$(WINDOWSINDIELIBROOT)\IndieLib\Libraries\IndieLib\hlsl2glsl-src-v0.9\hlsl2glsl-v0.9\hlslang\OSDependent\Windows;$(WINDOWSINDIELIBROOT)\IndieLib\Libraries\IndieLib\hlsl2glsl-src-v0.9\hlsl2glsl-v0.9\hlslang;$(WINDOWSINDIELIBROOT)\IndieLib\Libraries\IndieLib\hlsl2glsl-src-v0.9\hlsl2glsl-v0.9\hlslang\Include;$(WINDOWSINDIELIBROOT)\IndieLib\Libraries\IndieLib\hlsl2glsl-src-v0.9\hlsl2glsl-v0.9\hlslang\MachineIndependent;$(WINDOWSINDIELIBROOT)\IndieLib\Libraries\IndieLib\hlsl2glsl-src-v0.9\hlsl2glsl-v0.9;$(WINDOWSINDIELIBROOT)\IndieLib\Libraries\IndieLib\hlsl2glsl-src-v0.9\hlsl2glsl-v0.9\hlslang\Public;$(WINDOWSINDIELIBROOT)\IndieLib\Libraries\IndieLib\Framework3\include;$(WINDOWSINDIELIBROOT)\IndieLib\Libraries\IndieLib\Effects11\Inc;$(WINDOWSINDIELIBROOT)\IndieLib\Libraries\IndieLib\ContentStreaming;$(WINDOWSINDIELIBROOT)\IndieLib\Libraries\IndieLib\assimp--1.1.700-sdk\include;$(WINDOWSINDIELIBROOT)\IndieLib\Libraries\IndieLib\assimp--1.1.700-sdk\code;$(WINDOWSINDIELIBROOT)\IndieLib\Libraries\IndieLib\SGXCPP\include;C:\IndieLib\IndieLib\Libraries\IndieLib\IndieLib;


IMAGELIBINC=$(WINDOWSINDIELIBROOT)\IndieLib\Libraries\ImageLib\SGX\include;$(WINDOWSINDIELIBROOT)\IndieLib\Libraries\ImageLib\ImageLib-1.7.8\jasper-1.900.1\src\libjasper\include;$(WINDOWSINDIELIBROOT)\IndieLib\Libraries\ImageLib\ImageLib-1.7.8\jpeg-8c;$(WINDOWSINDIELIBROOT)\IndieLib\Libraries\ImageLib\ImageLib-1.7.8\lcms2-2.1\include;$(WINDOWSINDIELIBROOT)\IndieLib\Libraries\ImageLib\ImageLib-1.7.8\libmng\libmng-devel;$(WINDOWSINDIELIBROOT)\IndieLib\Libraries\ImageLib\ImageLib-1.7.8\libpng-1.5.0;$(WINDOWSINDIELIBROOT)\IndieLib\Libraries\ImageLib\ImageLib-1.7.8\tiff-3.8.2\libtiff;$(WINDOWSINDIELIBROOT)\IndieLib\Libraries\ImageLib\ImageLib-1.7.8\zlib-1.2.5;C:\IndieLib\IndieLib\Libraries\ImageLib\ImageLib-1.7.8\ImageLib-1.7.8\src-IL\include;$(WINDOWSINDIELIBROOT)\IndieLib\Libraries\ImageLib\ImageLib-1.7.8\ImageLib-1.7.8\src-ILU\include;$(WINDOWSINDIELIBROOT)\IndieLib\Libraries\ImageLib\ImageLib-1.7.8\ImageLib-1.7.8\src-ILUT\include;


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