Downloads

1. IndieLib Cross-Platform SDK
The SDK contains the IndieLib binaries, documentation and all the tutorial files with the projects sources and with all the example tutorials compiled so you can run them directly.

Looking for the linux version? Well the project compiles and runs fine under linux (look here for instructions do so), but we haven’t done a complete package yet. The team felt that we needed to show you what we have done so far.

2. Tools

In this section you will find all the tools that will help you in the development of IndieLib games. If you have developed your own tool and you want it to be shown here, please send us an email.

3. IndieLib Cross-Platform Source
IndieLib is an OpenSource project under the Zlib license. You can access to the github repository here.

4. IndieLib SDK
The SDK contains the IndieLib binaries, documentation and all the tutorial files with the projects sources for vc2008 and all the example tutorials compiled so you can run them directly. This SDK is the original SDK developed by Javier for Windows and DirectX only. The Cross-platform version mentioned above is a modified (a lot!!!) version of this one.


What is Indielib?

ndieLib is 2d game engine in C++ for game development with tutorials, api reference, entity system, sprite animations, collision detection, 3d hardware acceleration, bitmap and TTF fonts, 2d parallax scroll, 3d objects, 2d cameras, viewports, timers, alpha blending, shaders and image filters. Check the full list of features in the Indielib FAQ.